Showing posts with label Zero Hour. Show all posts
Showing posts with label Zero Hour. Show all posts

Sunday, June 16, 2013

Justice League America #93


Justice League America (1989-1996) #93
During Zero Hour, Power Girl finally gave birth to her mystery baby. Seeing as it’s a virgin birth and that there’s been complications during the pregnancy, Kara has been staying with Leaguers as they look for answers. In this issue, one of those answers seems to be coming to roost as a demonic force named Scarabus has come to claim Power Girl’s baby for himself. Not if grandpa Arion, Lord of Atlantis has something to say about it.
Lots of great mystery, action, and adventure. Though Zero Hour weighs heavy in the plot, you don’t have to have read that mini-series to understand what’s going on here. So, you miss really nothing except for the birth. I really enjoy the new members Obsidian and Nuklon from Infinity Inc.

Worth Consuming.

Rating: 9 out of 10 stars.











Friday, June 14, 2013

JUSTICE LEAGUE AMERICA #0


Justice League America (1989-1996) #0B
WORTH CONSUMING
After the events of Zero Hour and following the death of Ice, the Justice League is left without leadership, a home, and not that very many members. Wonder Woman hopes to fix this problem by appropriating an old foe’s spaceship and leaving membership for the league open to any and all. But that new policy might just be the nail in this new League’s coffin as one of the new recruits is more than meets the eye.
I like this new approach. Very little is made of Zero Hour, which I’ve yet to read, so that’s really good. Oddly, this is issue #0, and that’s usually set for an origin or year one story. Not the case here, though. No matter, this issue rocks!
Rating: 10 out of 10 stars.



















Thursday, May 16, 2013

Justice League Task Force #16


Justice League Task Force (1993-1996) #16

Triumph is like a bad penny- he just keeps showing up. And, he’s brought back the strange alien menace from the revised Justice League origin (See Justice League America 92). Only this time nobody’s willing to trust Triumph and his claims of alien invasion and founding of the JLA after the recent decent by Max Lord and the U.N. Plus, Triumph’s recruitment drive is in shambles because Leaguers are quitting in droves.

There’s just too much going on here. Triumph’s more annoying in this 2nd chapter of 'Return of the Hero.' He’s a poor man’s Guy Gardner and nowhere near as entertaining. It’s a very negative vibe going on here with everyone fighting everyone else. What is this, Marvel?


If not for a few entertaining barbs from Ralph Dibny and Crimson Fox, this issue would suck rocks.

Rating: 5 out of 10 stars.













Justice League America #92

 Justice League America (1989-1996) #92  
 Relive the very first adventure of the Justice League with The Flash, Martian Manhunter, Superman, Black Canary, Aquaman, Green Lantern, and their leader, Triumph!

  Don’t feel bad if you don’t remember him, because basically nobody does. In this mind-bending tie-in to Zero Hour, Triumph must convince his fellow superheroes that the only way to defeat an alien menace is to follow his instructions to the letter. Only, this group of heroes is too green to work as a team much less take orders from anybody.
  It’s twists and turns like in Return of the Hero, part One, that has made DC Comics a leader in alternate history/ multiverse storylines. The ending helps to bridge the gap as to why nobody (readers included) remembers Triumph. The art is very good. Overall, a very enjoyable read.
  Worth Consuming.

Rating: 9 out of 10 stars.













Thursday, November 8, 2012

DC Retroactive Superman The 80s #1

Superman is shown the future by Destiny, one of the Endless from Sandman fame. The fate of humanity is in his hands as he is shown what will transpire in the Crisis on Infinite Earths, Zero Hero, Infinite Crisis, and much, much more. A fantastic twist ending that makes this a lost Crisis tale.

Then there is a reprint of a 1980 story in which Superman was first visited by Destiny. It shows that Superman is doing too much for Metropolis and is stunting that society’s culture evolution. But should that really stop him from helping?

Two brilliant tales. Who else but Marv Wolfman to craft a Crisis on Infinite Earths lost tale. It’s a shame that George Perez couldn’t do the art, but I guess he never worked on Superman in the 80s. Regardless, this is excellent stuff and a very fun read. Required reading for any DC fan!

Worth Consuming

Rating: 9 out of 10 stars.