My dad had a pretty impressive comic book collection that I remember fondly digging into frequently as a kid. It was mostly DC books. One of the B-list (heck, more like C-list) segments that I remember happening upon was Dial H For HERO. At the time, it just wasn't my thing. I was more enthralled by the glamorous superheroes like Superman, Deadman and the Flash. As much as finding a device that would turn them into a superhero is any kid's dream, I just didn't connect with the adventures of young Robbie Reed.
The premise of Dial H For HERO is that preteen genius Robbie Reed finds a mysterious object that looks like the dial of an old rotary phone. Only instead of being in English, the tool has these strange glyphs. Brilliant Robbie is able to decipher the letters and decides on a whim to use it to spell out the word H-E-R-O. When Robbie dials the word, he turns into a superhero. Only, he doesn't know which protagonist he will become nor what his powers will be.
Over the course of his early career, as seen in the pre-horror pages of the House of Mystery, Robbie will become champions based on ancient myth, crazy gimmicks as well as bizarre freaks. Sometimes, Robbie will revisit the form of one of his previous incarnations and on one occasion, he becomes the established classic superhero, Plastic Man!
Dave Wood was the writer for all of these original series stories. Towards the end of the run, the characters got way more goofy and DC fell into the trap of thinking that the generation gap was what late 1960s kids wanted to read about. The series ended because of the Comics Code. Not because of violations, but instead because horror comics were once again in favor due to challenges over the Code which brought about some revisions.
Dial H For HERO would return in the 1980s without Robbie Reed. Instead different boy as well as a young girl would find 2 different dials, changing into both a hero and a heroine. During this time readers were encouraged to create the characters that the kids turned into through a write-in contest.
It's those adventures in various issues of New Adventures of Superboy and Adventure Comics that I've come across as an adult that peaked my interest when I found this book a couple months ago. In this volume, there's a story where Robbie allows a gal pal of his to try the dial, becoming Gem Girl. I had originally assumed reading that tale that this was how we got 2 heroes in the later books. While that's not the case, that adventure is probably the inspiration for having a duo in the reboot series.
Looking around, those later stories don't seem to have been collected ever. I'd be very happy to own such a title should DC decide to release it in the future. While I am trimming my massive collection down a bit, this Showcase Presents collection is one that made the cut. While it's not a perfect series, Dial H For HERO is fun and nostalgic and to me that's worth overlooking the faults.
Worth Consuming!
Rating: 8 out of 10 stars.
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