Showing posts with label DC 1st Issue Special. Show all posts
Showing posts with label DC 1st Issue Special. Show all posts

Tuesday, November 18, 2025

Danger Street, Vol. 2

It probably wasn't that brilliant an idea to go a year before I read the second, and final, volume of the Tom King Black Label maxi-series Danger Street. This tribute to the DC First Issue Specials of the 1970s, is complex; with dozens of plots all merging together into a potential universe shattering event. Add Darkseid and the New Gods into the mix and you can be sure that the conclusion will be anything but simple.

In my defense, waiting this long was entirely all my fault. Volume 2 wasn't available at the time I checked out the first from my local library. Sure, I could have gone and bought the companion piece on Amazon. And I enjoyed the opener. But this wasn't something I wanted to spend my hard-earned cash on. Going into the summer and forgetting about this book didn't help either.

When we last left our players, several characters had died. Metamorpho, a member of the Dingbats of Danger Street, several members of the Green Team and the demigod Atlas had all gone on to their eternal reward. It was Atlas's death that triggered the end of all things. It's a situation so desperate that even Darkseid is working with Highfather to stop the eclipse of the Fourth World.

Before his demise, Atlas bestowed his powers to Good Looks. That event should prevent the end of the universe. It just happens to be that Good Looks is the Dingbat killed accidentally by Warlord and Starman. In other words, we're $(π€#€∆! 

Now the Dingbats, Lady Cop and Warlord among others are rushing to obtain the sole object that could save everything: the helmet of Fate. But on the flip side, the Green Team's surviving leader, the Commodore, is using his nearly endless resources to make sure that the apocalypse comes by sending the Creeper and a nearly unbeatable assassin after those seeking the magical relic. As the scale looks perfectly balanced between good and evil, what will be the ultimate outcome when you add in the unknown factors of the ever determined Manhunter and the freakish Outsiders!

I like Tom King. He has a devotion for DC nostalgia and a real love for the publisher's B and C level characters. But as much as I love his work, Tom King manages to anger me because it seems like he takes delight in killing off all of the oddball characters I adored as a kid. But this time around, King manages to end the story on a somewhat positive note. There's a body count. But I was okay with who lived and who did not.

I really think if I had read volumes 1 and 2 back-to-back or within maybe a month of each other, I would have enjoyed it more. The New Gods were tied into the main plot which brings all of these eclectic characters together. But they play such a diminished role in regards to the ending. It almost felt like they were unnecessary. But you can't have a story combining all of the players from the First Issue Specials without including Darkseid, Orion and Mantis- even if this was a neutered version (at best) of the ruthless leader of Apokolips. Plus, there are so many philosophical diatribes, especially in issue #7, that I found myself wondering what the hell everyone was talking about. Thus weighing in all these factors, I hereby stand with the rating I give without feeling like I was biased.

Worth Consuming!

Rating: 7 out of 10 stars.

Tuesday, November 12, 2024

Danger Street, Vol. 1

Tom King, who's an amazing writer, is known for taking some beloved B-list characters from the DC Universe and destroying our childhood notions of them. Case in point: Mister Miracle. Second case in point: Adam Strange. In Danger Street, King dips deep into DC lore with a series that was so unthinkable when it debuted, it really confused a lot of readers and was cancelled pretty darn quick.

Carmine Infantino had the brilliant idea of releasing an anthology series of only first issues. In 1975, First Issue Special released a baker's dozen of issues that introduced readers to all-new concepts such as the Dingbats of Danger Street as well as tried and true DC characters such as Metamorpho and Doctor Fate. Tom King takes all 13 of those characters and teams and creates a unique story filled with intrigue, murder, conspiracy and humor. It unlike anything you've ever encountered in the DC Universe and probably never will.

Metamorpho, Starman and Warlord are all hoping for spots in the Justice League of America. Despite their own heroic exploits over the years, it seems to this trio that they've really got to capture the attention of the League in order to score an invitation. So using the helmet of Doctor Fate and a spell, the heroes decide to summon Darkseid to Earth and subdue him for Superman, Batman and Wonder Woman. Instead, what comes through the portal is a force so destructive and so terrible that when it dies, it threatens the existence of all of the known universe.

Meanwhile, reporter Jack Ryder has been hired to anchor a new 24-hour news channel owned by the boy billionaires, the Green Team. They want Ryder to blame the rise in crime and violence on a mysterious group known as the Outsiders. However, when Ryder in his Creeper form, witnesses an attack on an immigrant by anti-Outsider supporters and it's blamed on the Green Team pariahs, the anchor man will begin to investigate a conspiracy that could destroy the very foundation of the DC Universe!

You might be wondering why I would be willing to read more from Tom King despite how he destroyed some really great characters. Well, he is a good writer. Plus, the inclusion of the New Gods was something that I just couldn't overlook. Besides, this is a Black Label title, so it's not canon. If I end up hating this book I can just say it didn't happen, which is one of the things that makes the DC Black Label line so appealing. They leave the validity of these stories up to the fans as whether they are canonical or not. 

The art was good. It wasn't by Mitch Gerads, Tom King's usual artist. But it was good. By Jorge Fornes, it had the quality of a Gerads work but with nostalgic nuances to it.

There's still a second volume to read. So the jury isn't out yet. I love how all these characters from an obscure 70s anthology of which I am a fan of,  have all been tossed together in this story. I like the surprises that have awaited inside. That one scene with Darkseid; I never saw it coming in a million years and yet it was so perfect. But I am not a fan of the narrator who weaves this story like a very complicated fairy tale written in iambic pentameter or so other archaic pride. Just give me the story in modern jargon please.

Worth Consuming!

Rating: 8 out of 10 stars.

Monday, August 29, 2022

1st Issue Special #11 (2022 Comic Book and Graphic Novel Reading Challenge)

A college science experiment for extra credit results in coed Jonathan Drew unlocking his psychic potential. A million-to-one series of events results in the device attached to Drew's noggin to encounter a power surge. At first, it seems that Drew is just a little dazed. But when he asks for a glass of water and telekinetically pours the glass with his mere thoughts, Drew learns that he's one powerful psychic.

At first Drew and research scientist, Dr. Andrew Stone aren't sure what to make with these new found abilities. But when Drew's trial attorney sister, Maria, is killed in a hail of bullets from members of the mob, Drew soon realizes his destiny. He will use his newfound powers to take down the thugs who killed his sister. 

Armed with his new mental abilities and a pistol loaded with tranquilizer darts, Jonathan dons a blue and orange body suit to obscure his identity. His vigilante moniker is Assassin. However, just about everybody knows who Assassin really is thanks to media efforts by Dr. Stone to bring Drew in peacefully before he crossed the ultimate line: murder. But since our hero never kills anyone, he just knocks them out and ships baddies off to jail, I'm not sure whether or not calling yourself Assassin is such a great idea. In Drew's defense, the name Sandman was already taken.

Codename: Assassin was created in a joint effort by issue co-writers Gerry Conway and Steve Skeates, along with Frank and Nestor Redondo. Conway had previously co-created the vigilante character of the Punisher for Marvel. So I think Assassin was supposed to be like DC's version of Frank Castle. Somewhere along the way from Carmine Infantino designing the look of the character and the Redondo Studio putting the final touches on everything, the character of the Assassin went from cold blooded murderer to a much more muscular version of The Shadow. Only they kept the bad boy name. It's like when you have a pit bull named 'Killer' but you have him neutered. The intimidation factor just isn't the same.

Assassin's super-powered foes are almost polar opposites. There's the slinky former circus freak called Snake and then there's the blustering Powerhouse with the ability to siphon off electricity. Both have been hired to protect a mob boss from the Assassin. Snake is really cool looking with his lanky form and green scales. Powerhouse looks like a guy in one of those old scuba suits without the bell helmet. Snake can't be caught; making him a tough foe to nail down. But he's not very powerful. Powerhouse is a shocker but he's about as maneuverable as a bronze statue. 

Just before Assassin is about to tussle with Snake and Powerhouse, the story ends with a cliffhanger. Readers are encouraged to write in for more adventures of Codename: Assassin. Apparently the fan response was rather lacking because it wouldn't be until 2008-09 (roughly 31 years later) until Jonathan Drew would return to print in the pages of a few Superman Family titles. 

In his modern day appearances, the Assassin finally lives up to his name! Working in conjunction with Project CADMUS, Drew killed off several Guardian clones along with project overseer, Dubbilex. Afterwards, Drew would be recruited by General Sam Lane to develop a plan of defense in the light of a potential Kryptonian Invasion. That appears to be the last we've heard of the Assassin... for now.

Rating: 6 out of 10 stars.

Completing this review completes Task #43 (Written by 2 Authors) of the 2022 Comic Book and Graphic Novel Reading Challenge.


Thursday, March 17, 2022

DC 1st Issue Special #1 (2022 Comic Book & Graphic Novel Challenge)

Thanks to a rumored paper shortage thanks to Marvel Comics, Carmine Infantino released a number of new series. The thought was if DC boasted a large enough order, they wouldn't miss out on the limited amount of newsprint held by their distributors. Out of this game plan, DC released an anthology series similar to Showcase Presents titles titled 1st Issue Special. 

The debut issue feature Jack Kirby's premiere of the mythologcial character Atlas. Kirby had previously tooled with the character to little avail. Issue #2 featured Kirby's former creative partner Joe Simon. Along with artist Jerry Grandenetti, Simon created a kid-centric title called The Green Team. 

The Green Team was comprised of 3 child millionaires. There's the Commodore, a shipping magnate with a toy boat that really pops! JP Huston is an oil tycoon who is more interested in adventure than digging oil wells. Cecil Sunbeam is a director who never uses a script but manages to produce amazing blockbusters. 

As the Green Team, these boy millionaires meeting regularly to agree on funding projects for the price of a cool million bucks. Through the crack pots and the occasional greedy Gus, the Green Team wade through the proposals to find the diamond in the roughs in hopes of making more money of their investments.

The only rule to join the Green Team is that the members must have at least $1 million dollars in their bank accounts. Thanks to a computer error that pays off in the stock market, the Green Team has welcomed it's newest member- Abdul Smith, a black shoeshine boy who longs to be a part of an elite club. 

In the Green Team's first adventure, they fund a project that promises to replace print, music, TV and movies with the ultimate pleasure experience. All done by computers. A shyster leads a protest of actors and performers who claim the Green Team's latest venture will put them out of a job. But deep down, the protest leader is just hoping for a shakedown. And he'll get his just desserts when he barricades himself into the pleasure-dome as the human mind just can't handle that much entertainment!

1st Issue Special marked the only official full comics appearance of the Green Team. The response to the comic was enough to green light a regular series. Two issues were plotted out and illustrated. Unfortunately, the DC impulsion resulted in the series being scrapped. Only those lucky enough to get their hands on the fabled 2-volume Cancelled Comics Cavalcade got to read those tales. 

Other than the occasional cameo, the Green Team operated in the shadows of the DC Universe. Then in 2013, with the New 52, the Green Team finally returned to print. Thanks to inflation, members had to be trillionaires to join the club. Cecil was gender-swapped into Cecilia. Adbul was replaced as the young Arab prince, Mohammed Qahtanni. Instead of longing to fund exciting projects, this Green Team sought to become superheroes who used money to save the day. The series lasted 8 issues. 

As for the issue itself, this is an odd duck. The artwork is great. But it's also a product of the times. With Simon and Grandenetti being in the later stages of middle age, their attempts at teen lingo was about a decade out of date. The addition of the colored Abdul was revolutionary for it's time, marking him as one of the first black characters in comics that wasn't portrayed as a stereotype or sidekick.

Honestly, I was surprised to learn that the Green Team was popular enough to merit a potential series. But it really doesn't surprise me that it got the ax considering how unlike DC this title was. The Green Team reads more like a satire of America's growing millionaire culture. With the boys admitting that their theme park was a failure so they'll have some fun blowing the structure to bits, this issue was more like something you'd expect to find in the pages of Mad Magazine. Not as a DC Comic. Experimental or otherwise.

Not Worth Consuming!

Rating: 4 out of 10 stars.

Completing this review completes Task #24 (With A Green Cover) of the 2022 Comic Book and Graphic Novel Reading Challenge.