Showing posts with label Gil Kane. Show all posts
Showing posts with label Gil Kane. Show all posts

Thursday, August 8, 2024

Showcase Presents: The Atom, Vol. 2

I decided I didn't want to wait to read the rest of the collected earliest adventures of the world's smallest superhero, the Atom. After I read a Showcase Presents or Marvel Essential collection, I usually wait a while to read the follow up. Mostly, because these books are so hard to find and I enjoy them so much that I don't want to run out of adventures to read. But I had such an enjoyable time with Gardner Fox and Gil Kane's take on the diminutive powerhouse that I just couldn't hold it anymore.

Chronos, Doctor Light and the Floronic Man, Jason Woodrue, all make returns in hopes of enacting revenge on the Atom. There are a good 3 or 4 continuing treks through the Time Pool, sending the hero to solve an assortment of historical mysteries such as the only successful theft of England's crown jewels. Ray Palmer's relationship with Jean Loring advances, though still no wedding bells. Plus unlikely pal, Hawkman with his bride Hawkgirl make a few returns to Atom's burgh of Ivy Town.

This isn't to say that this whole second volume is a rehash of stories seen in the first anthology. Far from it. Justice League of America sidekick Snapper Carr is given a secret assist from the Atom. Then Earth-1 and Earth-2 combine when Ray Palmer meets the original Atom, Al Pratt, in not one but two team-ups between legacy characters. The Atom also adds some new rogue's to his gallery with the introduction of the Bug-eyed Bandit and the Bat-Knights.

The Bat-Knights seems like characters that should be a part of the Batman universe. Only, these fierce warriors are an ancient pint-sized race of people who fly atop bats when they feel endangered by the full-size humans who stumble upon their territorial lands. Two great stories involved these new creatures and their love/ hate relationship with fellow tiny hero, the Atom. 

The Atom also picks up an animal sidekick in the penultimate story. While in Cambodia assisting on an archaeological dig, Ray Palmer encounters an injured mynah bird. Once healed, Ray names him Major and uses the bird for winged treks. Sadly, Major's appearance in issues #37 and #38 would just about be the bird's only additions to the DC Universe.

I don't think sales were to blame for cancellation. Instead, it was ageism. In 1968, the year The Atom was 'cancelled', Fox and several other veterans were fired when DC enacted a policy to not provide insurance coverage for their elderly employees. I think Fox knew that his days were numbered as the tone of several stories in this volume drastically changed. Instead of straight forward storytelling, Gardner Fox began experimenting with quirky introductions, alternative perspectives and points of view and more hip slang that the average 1960s teen might use... badly. More than likely, Fox was doing a little employee improvement practice on DC's dime, as the writer's work temporarily imitates what Marvel was beating DC with at the time. 

After publishing a handful of novels, in the early 1970s, Gardner Fox would go on to work briefly at Marvel, perhaps boosted by his more modern resume. Unfortunately, Fox wouldn't be allowed to say a proper goodbye to his creation of the Atom. Neither would Gil Kane. Instead it would be written by Frank Robbins with starkly different penciling by Mike Sekowsky. Issue #38 would also be the final run of the first volume of The Atom. Sorta.

With issue #39, the series was re-branded The Atom and Hawkman. Hawkman's solo series was officially cancelled and the Thanagarian hero joined forces with the Atom. Hawkman's Joe Kubert led the creative team that replaced Fox and Kane. However, the teaming of feathered friend and tiny titan wasn't to be, as ultimately both heroes were cancelled before the new decade with issue #45. This book does not include those final 7 team-up issues.

Worth Consuming!

Rating: 9 out of 10 stars.

Saturday, July 13, 2024

Showcase Presents: The Atom, Vol. 1 (2024 Comic Book & Graphic Novel Reading Challenge)

When scientist Ray Palmer witnesses a meteorite crash on the outskirts of his hometown of Ivy Town, the event changes his life forever. Palmer determines that the fragment is part of an exploded white dwarf star. After several months of experiments, Ray makes a specially designed lens out of the material. When using light to focus the radiation from the meteor, it shrink objects down to about 6 inches in size. Unfortunately, after a few minutes, the shrunken item will inexplicably explode.

One afternoon, while spelunking a nearby cavern, a cave-in occurs, trapping Ray Palmer and some undergrads. Ray finds a escape. Only he's too big to make it through. Thankfully, Ray has his special lens with him and using sunlight pouring through the opening, Palmer is able to reduce his size and to create an escape for him and his students.

After the cave-in, Palmer develops a suit out of the remaining white dwarf material that allows him to shrink without becoming a human grenade. Palmer also equips the suit with a special control dial that not only shrinks him down to microscopic size, but controls his density. Now going by the name, the Atom: the World's Smallest Superhero, Ray Palmer fights crime with an ulterior motive - love. 

Ray's girlfriend, Jean Loring, is an aspiring lawyer. She refuses to accept Ray's many marriage proposals until she can make her name as a top defense attorney. Thus Ray will assist Jean secretly as the Atom in hopes that she'll eventually say yes. In order to finally obtain an 'I Do' from Jean Loring, the Atom will fight an assortment of small time crooks and advanced super villains. 

The Atom's early Rogue's Gallery will include the Floronic Man, Jason Woodrue, master of luminescence, Doctor Light and the time manipulating criminal known as Chronos. Sadly, Ray's relationship with Jean Loring and his battles with Doctor Light only happen to dredge up painful memories to devoted readers of the Atom, as later in pages of Brad Meltzer's Identity Crisis, the two characters in the Atom's life will be responsible for the tragic death of fan-favorite character, Sue Disney.

The Atom was created by Gardner Fox, who frequently claimed that his ideas came to him in his dreams. A legacy character, the Atom was a Silver Age re-imagination of a diminutive powerhouse member of the Justice Society of America with the same name. The Silver Age character was designed by Gil Kane with Ray Palmer's features based on Hollywood actor Robert Taylor in his younger days. The Atom debuted in the September/October, 1961 issue of Showcase. The Atom would star in issues #34-36, before being awarded his own title in the summer of 1962. 

The first of two volumes of Showcase Presents featuring the Atom; this collection was published in 2007. It collects those trio of appearances in Showcase along with the first 17 issues of The Atom. Readers will delight in the hero's first of many iconic team ups with Hawkman. The Atom also has meetings with several important historical figures in a series of time traveling adventures. Referred to as ' Time Pool Stories ', the Atom frequently traveled through a time vortex, unbeknownst to a colleague of Ray Palmer's. In the past, the Atom would assist Henry Hudson, Edgar Allen Poe and others as the pint-sized hero solved some of history's greatest mysteries.

Gardner Fox wrote all of the scripts with Gil Kane as sole artist. Duties on inker were primarily achieved by Murphy Anderson, with Sid Greene as a substitute.

Completing this review completes Task #34 (Written by Gardner Fox, Gil Kane or George Tuska) of the 2024 Comic Book and Graphic Novel Reading Challenge.

Worth Consuming!

Rating: 8 out of 10 stars.

Wednesday, February 7, 2024

Plastic Man 80-Page Giant (2024 Comic Book & Graphic Novel Reading Challenge)

When a heist goes wrong, safecracker Patrick 'Eel' O'Brian is shot by a nightwatchman, doused with chemicals and left for dead by his gang. O'Brian awakens in a monastery, shielded from the authorities by the parish monks. As he recovers, O'Brian learns that the chemicals he was showered with seeped into his wounds giving him super-stretching abilities. Seeing a chance at redemption, Eel dons a red rubber suit and dark sunglasses to become Plastic Man! His first mission- to bring his double-crossing former gang members to justice!

Plastic Man debuted in the first issue of Police Comics. The creation of Jack Cole, Plastic Man was one of Quality Comics most popular characters until the publisher folded in 1956. Plas along with properties such as the Polish flying ace, Blackhawk and the war anthology series G.I. Combat was soon absorbed by National Publications (D.C. Comics). While the war books were immediately added into National's print line-up, it would be another decade before Plastic Man would return to store shelves. However, it would be the funny man who got the last laugh. 

After two brief attempts to reintroduce Plastic Man to readers, the former Eel O'Brian made the transition to TV. From 1979-1981, Plas and his son Baby Plas made Saturday mornings fun for youngsters as part of ABC's The Plastic Man Comedy/Adventure Hour. Produced by Ruby-Spears, an impressive 112 episodes aired over 5 seasons. By the end of the 80s, both Blackhawk and G.I. Combat would be shelved while Plastic Man would enter the 90s as a full-fledged member of the JLA. In 2003, artist Kyle Baker revamped Plastic Man for a new generation in a cartoony series that produced 20-issues. Baker would win numerous Eisner awards as well as a Harvey for his innovative look at the hero.

As a promotional tie-in for the Kyle Baker's series, DC released a super-sized special starring Plas. Based on the 80-page specials of the 60s and 70s, this volume is presented as a lost collection of Plastic Man's greatest adventures. Along with his debut appearance, fans are introduced to faithful sidekick Woozy Winks, a small time crook who thanks to a swami who life Winks saved, is blessed with amazingly good luck. A Dial H for Hero adventure from the House of Mystery, has Robby Reed turning into Plastic Man as he battles a villain that uses bombs made of bright light. Arnold Drake and Gil Kane mark Plastic Man's official return to comics in his debut DC series which replaces Woozy Winks with a nebbish teen pet store owner. Woozy then returns in caper in which the rich and powerful have their minds switched with hamsters in the finale penned by Steve Skeates and art by Ramona Fradon.

After the Kyle Baker series ended in 2006, Plastic Man would return to TV as a recurring character on Cartoon Network's Batman: The Brave and the Bold. Plas would appear in a number of comic miniseries over the next 15 years including Flashpoint and a segment in the newsprint inspired Sunday Comics. Plastic Man's most recent appearances in the DC universe saw him in a new black and white costume as part of Mister Terrific's super team, the Terrifics.

Completing this review completes Task #20 (An 80-page or larger giant) of the 2023 Comic Book and Graphic Novel Reading Challenge.

Tuesday, March 21, 2023

Weird Western Tales #15

Up until issue #36, the former Confederate bounty hunter, Jonah Hex was the star of this Western anthology series that delved into the realm of the bizarre. But for some reason, Jonah Hex is absent from the ranks of the trio of stories that comprise this issue, #15. 

Instead, the star of this issue is a character known as El Diablo. The first DC Character to bear the moniker, El Diablo was Lazarus Lane. It's a suitable name as a lightning strike causes Lazarus to exist in a vegetative state. Brought back to life by a Native American shaman, Lazarus' body is now home to a demonic 'spirit of vengeance' (similar to The Spectre), known as El Diablo- The Devil.

In El Diablo's tale, Lazarus witnesses a lawman shot down in cold blood. He too is about to be killed when his Indian caretaker, Wise Owl, rescues him. As a result, the bad men flee. Later that night, Lane's body is over come by the spirit within him and El Diablo rides to bring this gang of murderers to justice.

The second story is about a man who kills his employer. Facing the hangman, the murderer beats the rap. Later that night at the local saloon, he confesses to the crime! Unable to retry the killer due to double jeopardy laws, the judge that presided over the case seeks a way to bring about justice. Ultimately, the stress of such a task kills the judge. However, a guilty conscience over the whole matter is now causing the outlaw to have visions of the magistrate's ghost coming to after him with a noose. 

Great twist ending.

And then we have the last story. I HATED IT! It's about a twisted travelling preacher calling himself 'Doc Satan.' The satanic minister comes to town offering not salvation but damnation! The townspeople have until midnight to make the ultimate decision: allow Doc Satan to buy their souls or suffer in eternal torment. Needless to say, the citizenry are none too happy about this threat and try to fight back. Unfortunately, the flames of hell win this battle.

I like horror stories. Monsters, ghosts, slashers and madmen. All things I can deal with. But I do not like stories involving demons and those who worship such beings. The El Diablo story wasn't my cup of tea, based on the source of where the character gets his powers. Yet, Lazarus Lane reminds me a lot of Johnny Blaze in that his role as a spirit of vengeance to the devil is unwanted. Thus, there's a bit of a moral dilemma in which the character is trying to redeem his soul. So I can tolerate such a narrative. But story number 3 was just evil, evil, evil and I did not like it!

In fact, after I completed this comic, I promptly went outside and put this book in the recycling bin. I couldn't trash it as I feel like books don't deserve to go to rot. But I also didn't want to keep this book in my house any longer than I had to!. I could have sold this book. But again, that would mean keeping the book on my premises any longer than I had to. And I did not want to gain from the profits of such a dreadful read. If you are interested in a free comic book, you've got until 10am tomorrow before the recycling truck makes it's weekly run.

By the way- I can't tell you who wrote and/or illustrated that story as there aren't any credits listed. It seems like whomever created that demonic fable didn't want to be associated with it in any way. 

As for the other contributors to this issue. Cary Bates wrote the El Diablo tale with amazing art by the late, great Neal Adams. However, that between legs from behind scene was absurd. And I don't think the physiology was right either. Gil Kane story number 2 with script by Jack Oleck (The House of Secrets).

I'm open to getting my hands on further issues from this series. They just better not have any stories that are as evil as that anonymous one or they'll end up in recycling as well!

Not Worth Consuming!

Rating: 3 out of 10 stars

Tuesday, June 21, 2022

Marvel Comics Presents #116


In what I think is only the second time in the history of this anthology series, a Western character appears in a one-and-down story. The Two-Gun Kid makes his debut and his story is amazing! Featuring artwork by the legendary Gil Kane (Superman), a group of 13 outlaws call the Kid out and in this issue a major character dies! 

That's twice in two straight issues where a character dies in this book. Not a major title or a massive crossover. But this tiny little anthology series that by many collectors has not just been overlooked but downright forgotten. True, the character that dies in this book isn't ranking up there with Spider-Man's Uncle Ben or Captain Marvel. But the character that dies is important to the history and legend of the Two-Gun Kid.

Also of note, the Wolverine/Typhoid Mary story ends in this issue. I'm not satisfied that this is the end of the torrid love story between these two damaged characters. But I was happy (for now) with the ending. 

A good issue that doesn't have an off segment at all. 4 very good reads in one!

Worth Consuming!

Rating: 9 out of 10 stars.

Wednesday, May 27, 2020

Showcase Presents Strange Adventures, Volume 2

A great time capsule of the late 1950s science fiction. 9 out of 10 stories are about aliens from another world. Some of them are benevolent. Most want to take over the Earth or destroy it outright. The other 10 percent of stories involved inter-dimensional travel, attempts to prevent the destruction of the planet (usually thanks to time travel), or some strange new invention that goes horribly wrong.

DC was able to capture the fears of a nation in the pages of Strange Adventures. The red scare. The cold war. Nuclear war. 

But DC was also able to latch upon the wonder of the nuclear age. Space travel. The automation of industry. Hope that one day, universal peace could be achieved. 

Legends of not just the publishing company but the golden and silver age of comics worked on this volume. Gil Kane, Gardner Fox, Carmine Infantino and many more. This was a beautiful collection of sci-fi comics.

But there was one trope that got old and it got old pretty quick. The main way that the aliens are able to communicate with earthlings is thanks to telepathy. If it wasn't for mind reading, the different races wouldn't be able to interact. There'd be no story. Thankfully, DC Comics understood this as one of their tales actually asked the question: how could humans and alien species interact without the use of mental telepathy? 

After that story, you'd think that telepathy tales would be considered off limits by the editors. Unfortunately, that same old tired plot device was continuously used. OVER and OVER...

Okay, so Strange Adventures wasn't perfect. But it was a perfect representation of an imperfect time in American history. Communism made us crazy. But the hope of a better tomorrow showed a light at the end of the tunnel.

Worth Consuming!

Rating: 8 out of 10 stars.

Saturday, March 17, 2018

DC Super-Stars Giant (Presents... Strange Sports) #10

As a kid, a favorite of mine was this DC Blue Ribbon Digest filled with strange stories set in the world of sports. I've forgotten the number of but the contents have never left me. In it, a boxer was forced to spar with cement gloves, a hockey match set by a waterfall became a death match, and a basketball team faced off against a group of athletes without faces.


But the story that interested me the most in that book was the cover story of this very issue. A baseball game between heroes and villains! Batman, Joker, Lex Luthor, Green Arrow, Amazo- all of your favorite heroes were there.


The game started as the result of a domestic dispute between Sportsmaster and his wife Huntress (not the superhero who later becomes a Bird of Prey, but the leopard-print wearing villainess.) Anyways, Huntress wants to go straight but her hubby won't have it. So the pair recruit teams of heroes and baddies to play a round of baseball to decide her fate.


This was a very odd story. There's been tales of good guys and their arch- enemies using athletics to decide the outcome of some skirmish, such as the Green Lantern reprint in the back of this issue. But usually one side or the other is reluctant to play or they cheat like crazy.


Here everybody is willing to participate in America's past time and the baddies seem to really be enjoying themselves. It's rather odd that nobody, even the Man of Steel, uses their powers or bag of tricks until  the last inning. In the ninth, it's no holds barred! What's even odder is in the last inning, it's the heroes who win by cheating- not the bad guys!


This story is a classic example of the sort of stories editor Julius Schwartz was noted for. Unusual, off-the-wall but thrilling and fun as well as original! Above all, the story had to be original with Julie! I love it.


There's also a story that I've read somewhere before but have forgotten when and where I've done so. It's a Gil Kane story in which a human track and field coach meets a bunch of alien athletes. Unfamiliar with the gravity on earth, the aliens need the coach's help if they are to win their upcoming track meet. Another odd story but quite enjoyable and ORIGINAL!


That must mean it's another Schwartz helmed masterpiece.


Worth Consuming!


Rating: 9 out of 10 stars.

Sunday, January 28, 2018

Showcase Presents: Blue Beetle, Volume 1

Collecting the complete Blue Beetle series from 1986-1988. Written by Joey Cavalieri and Len Wein, this version of the Ted Kord Beetle starts off as a more serious, less angry version of Batman. By day, Kord runs Kord Industries, a technological think tank. But at night, he's Blue Beetle, Chicago's newest protector. 

It's a much different Ted Kord than I am used to. My first encounters with this character are from his roles in various Justice League incarnations. That Blue Beetle is less serious, much more of a slacker, and a lot less healthier. If I'm not mistaken, the Giffen/DeMatteis Blue Beetle was the first superhero to have a beer gut. 

The Beetle comprised in this Showcase Presents collection is the complete opposite of everything that I feel in love with the character. Plus, there's no Booster Gold in which to be a comedic spring-board off of. That doesn't mean that I didn't like this edition. It was filled with some really good stories, some amazing art, and one of the best covers of all-time. 

For anyone that is a fan of the Charlton Comics Blue Beetle, this is going to be treat for you. Fans of Ditko's version of the hero will also delight in that the original scarab, Dan Garrett, makes a return in an epic blast from the past!

Featuring artwork from DC legends such as Gil Kane, Ross Andru, and Don Heck, this late 80s series was about as close to the original vision of Blue Beetle than anything crafted afterwords. Though these stories were published when I was a kid, this is my dad's Beetle. These aren't terrible but there it a little too much of an element of soap opera for my liking. Plus, this is just not what you'd expect when the Ted Kord you are used to is the class clown of the Justice League.

Worth Consuming!

Rating: 8 out of 10 stars.

Monday, January 19, 2015

Legends of the DC Universe #29


  The conclusion to the Traitor follow-up story sees the Atom as the World's Tallest Superhero and Green Lantern being shrunk to only six-inches tall, along with the rest of the world. In order to make the earth's proportions right again, the Ray will have to muster all of his will power in order to wield Green Lantern's ring while Hal Jordan must take his biggest leap of faith yet cleaning up Abin Sur's mess by trusting another with his mighty power ring.

   This was an exciting pairing that answered a lot of questions about the first appearance of the Traitor. It's not the classic team-up I was expecting, mostly because the Atom is known to partner with Hawkman frequently and Green Lantern often paired with the Flash or Green Arrow. If ever the two would teamed together, it was a part of a Justice League meeting or with one of the aforementioned heroes tagging along as a third wheel.  Plus, this story takes place early in both heroes careers and it's unsettling having these two established friends not know each other for once. So, in a way, this is the origin of the friendship and later partnership of the two once they join the JLA.

    The art was drawn in a classic 1960s style by the great Gil Kane who penciled many of these two superheroes earliest stories. I wish they'd use Kane more for this series. It's quite the breath of fresh air to have his timeless take on the DC Universe of the 2000s.

   Worth Consuming

   Rating: 7 out of 10 stars.