Sunday, January 29, 2017

Scooby-Doo Team-Up #22

   The Mystery Gang go to a concert put on by a Beatles-like group called the Impossibles. While there, a gigantic robot attacks the venue. It's the Impossibles, a group of 3-superheroes, who are actually the band members in disguise, to the rescue!
    Turns out that the robot is the normally friendly Frankenstein Jr. But he's been reprogrammed by one of his archenemies and is now running amok. It's up to the combined might of the Scoobys, the Impossibles, and Frankie's inventor, a young boy named Buzz Conroy, to stop him or the robot hero with have to be deactivated permanently.
      Frankenstein Jr and the Impossibles was a Hanna-Barbera cartoon that ran from 1966-1968. Though the two entities were on the same show, they had their own separate segments and never teamed up together... until now.
      If you follow my blog regularly, you'll know that this Madman LOVES Scooby-Doo Team-Up. But this comic needs to stick to teaming up with the heroes and characters of the DC Universe. It just seems to have the right chemistry that way. When this series meets up with members of the Hanna-Barbera universe, something just doesn't click. It's either too goofy or just doesn't gel with the DC issues very well. (Notable exceptions: the more serious Jonny Quest and Space Ghost issues.)
      Another problem that I had with this issue is the artwork. Normally, Dario Brizuela does both the covers and the interiors of SCTU. But he's only relegated to the cover for some reason and that's a major problem. 
      On art duties this issue is Looney Tunes artist David Alvarez. Alvarez does a killer job on that series. But what he does here is unacceptable. One of the characters of the Impossibles is called Multi-Man, who can make extra versions of himself at a time. On numerous occasions I feel like Alvarez takes the easy way out and just cuts and pastes the same image of Multi-Man over and over. 
       Maybe that's the point with Multi-Man but David Alvarez repeats this process over and over in other ways. In one scene where Frankie is throwing boulders at the Mystery Gang, it's the same rock being throw in the same scene of a dozen projectiles. Reuse of backgrounds and portraits of characters with only the shape of their mouths being changed are further offenses. This technique might have worked with the original Frankenstein Jr. and Scooby-Doo cartoons, but it doesn't in a comic book.
     Here's a little fun fact before I pass judgment, Don Messick who did the voice for Scooby also did the voice for Multi-Man on the Frankenstein Jr and the Impossibles show.
      And now my verdict. I own 11 issues of this series thus far. This book was the weakest of the lot. If this is your first experience with Scooby-Doo Team-Up, please give it another chance. It's really a great series. Even the best TV shows out there have their off days and that's the way it is here. It's not Worth Consuming but it's also not something I'd tell you to pass up. It's middle of the line but it's something in which this great series could do better.

   Rating: 5 out of 10 stars.
     
      

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